Many thanks to SWLing Post contributor, Aaron Kuhn, who writes:
Another “Radio in Popular Culture” tidbit for you since they seem so popular:
2014 war survival game “This War of Mine“, released on multiple platforms, features a simulated shortwave radio you can build and use as part of the game.
After building the radio from components/parts you find, it allows you to use the radio on a daily basis to gather intelligence about what’s going on out in the streets around you.
This video capture I took shows what in-game tuning of this “Rad” brand radio looks like:
Click here to view on YouTube.
Thank you Aaron. How very cool! I wonder if this is where The Man in the High Castle got the idea for the virtual resistance radio.
I think in Metal Gear Solid V: The Phantom Pain, there is a Sony ICF 2010 while Venom Snake is in the hospital in Cyprus (which the setting takes place in 1984). Also another game that I first remember see a “radio” is Pokemon Gold & Silver and you can tune into different stations. It is neat how radio gets put into some of my favorite video games.
Some other occurences in computer games
Firewatch: here a handheld walkie-talkie radio is a basic element of the gameplay
https://www.youtube.com/watch?v=HdUYYnfRdl8
Fallout 4 (and as I remember in the previous Fallout games, e.g. 3) the protagonist have a radio receiver in a forearm computer and the game have numerous stations (broadcast or ham radio) and relay towers. Some missions even requires to locate the source of a broadcast. Pictures (from graphics upgrade mods), tabletop receiver:
http://www.nexusmods.com/fallout4/mods/4230/?
ham radio:
http://www.nexusmods.com/fallout4/mods/18836/?
Wasteland 3 mission promo:
First I heard of this, thank you.
Reminds me, in the ca. 10 year old “Call of Duty – World at War” game for Nintendo DS, almost half the missions end with you typing morse code onto a morse key filling the touch screen (“speed” maybe 5-6 WPM), mostly on captured equipment, to alert your troops for pick up. Nothing fancy, just pushing the touchsceen long and short as the dots and dashes walk underneath.