Many thanks to SWLing Post contributor, Dave Porter, who shares information about a multi-media arts project set at the North Hessary Tor Transmitter site in Devon, England. Dave writes:
A little while back I was contacted by Alex Robins as he and others were involved in an Arts Project centred round the North Hessary Tor Transmitter site in Devon, England.
The web page for the Arts Centre is here: https://www.thenorthwall.com/whats-on/north-hessary/
There is a link on the page describing how their project was executed and what was involved in compiling all the information required for their on-line experience. Click here to read.
I was pleased to have been able to assist them in some background information as to what can be found inside a transmitting station.
The culmination of their work was the creation of a video game and it is here on this link
North Hessary by DarylJones, NotAlexRobins: A short interactive experience about isolation, fear and the last vestiges of analogue in a world turning digital.
Fascinating! Thank you for sharing this, Dave!
Many thanks to SWLing Post contributor, Mark Hirst, who shares the following:
I’ve recently got back into computer games after a gap of several years, and have recently discovered one called “The Division”.
The level of detail in the game is amazing, and the representation of parts of Manhattan compare very favourably with Google Street View.
Radios popup fairly regularly as props in houses and military bases, including this windup model shown in the image above.
Thanks for sharing, Mark! That’s impressive design detail for a game. Looks like a radio I’d consider purchasing. I’m very curious if it’s based on a real life design–if so, I’ve never seen it. Please comment if you can ID this radio.
Many thanks to SWLing Post contributor, Aaron Kuhn, who writes:
Another “Radio in Popular Culture” tidbit for you since they seem so popular:
2014 war survival game “This War of Mine“, released on multiple platforms, features a simulated shortwave radio you can build and use as part of the game.
After building the radio from components/parts you find, it allows you to use the radio on a daily basis to gather intelligence about what’s going on out in the streets around you.
This video capture I took shows what in-game tuning of this “Rad” brand radio looks like:
Click here to view on YouTube.
Thank you Aaron. How very cool! I wonder if this is where The Man in the High Castle got the idea for the virtual resistance radio.